Goal: Be the first player to play all your cards to win the game. If you have cards left when another player goes out, you lose.
Matching Cards
On your turn, you can play a card from your hand if it matches either the Shape or the Number of the top card on the discard pile. (Whot Card 20 can always be played!).
Special Card Actions
- 1 - HOLD ON: You get another turn immediately. Play again!
- 2 - PICK TWO: Next player must immediately draw 2 cards from the market, unless they can defend with another 2 (adds up to 4, 6 etc.).
- 5 - PICK THREE: Next player must draw 3 cards from the market, unless they defend with another 5 card.
- 8 - SUSPEND: Skips the other player's turn, giving you another turn.
- 14 - GENERAL MARKET: Everyone except the person who played it must draw exactly 1 card immediately!
- 20 - WHOT: Acts as a wild card. You can play this over any card and declare a shape. Your opponent must play that shape or another 20.
Defending Attacks
When an attack (Pick Two or Pick Three) is played on you, you can stack the attack by playing another card of the same number (e.g. defend a Pick 2 with a Pick 2). If you do, the sum stacks onto the next player. If you cannot defend, you must press Draw Card (Market) to claim the total stacked penalty.